Upon reaching the submarine, turn left and follow the path to the locked gate from earlier in the level. On this side of the gate, there are slanted platforms on the left and right sides. Climb onto the right-hand platform. Using the wall will open a secret compartment with Night Vision Goggles inside.
Duke Nukem 3d Level 3l
Exellent game! the graphics are great for the time a lot of weapons but the atrial intelligence of enemies remains normal for the time so a little bad-fucked ... but also a lot of traps (as the straepise-monsters)Different game mode (easy 'medium' difficult) (lazy to put in English levels of difficulty) the famous big American who saves the world all by himself ... Very well
Duke Caribbean: Life's A Beach was generally met with praise from players. It is often hailed for its fun and thoughtful level design, and many consider it the best of the authorized expansion packs released for Duke Nukem 3D.
Duke Nukem 3D features the adventures of the titular Duke Nukem, voiced by Jon St. John, who fights against an alien invasion on Earth. Along with Wolfenstein 3D and Doom, Duke Nukem 3D is considered to be one of the many titles responsible for popularizing first-person shooters, and was released to major acclaim. Reviewers praised the interactivity of the environments, gameplay, level design, and unique risqué humor, a mix of pop-culture satire and lampooning of over-the-top Hollywood action heroes. However, it also incited controversy due to its violence, erotic elements, and portrayal of women.
The shareware version of the game was originally released on January 29, 1996 as version 1.0 (later, the shareware version got re-released as version 1.1 on February 20, 1996 and re-released once again as version 1.3D on April 24, 1996), while the full version of the game was released on April 19, 1996, as version 1.3D. The Plutonium PAK, an expansion pack which updated the game to version 1.4 and added a fourth eleven-level episode, was released on October 21, 1996. The Atomic Edition, a standalone version of the game that included the content from the Plutonium PAK and updated the game to version 1.5, was later released on December 11, 1996; it is only available digitally for PC on ZOOM-Platform.com[1] and on console for the Xbox 360. An official fifth episode was released on October 11, 2016, with 20th Anniversary World Tour published by Gearbox Software. A direct sequel titled Duke Nukem Forever was released in 2011, after fifteen years in development hell.
As a first-person shooter whose gameplay is similar to Doom, the gameplay of Duke Nukem 3D involves moving through levels presented from the protagonist's point of view, shooting enemies on the way. The environments in Duke Nukem 3D are highly destructible and interactive; most props can be destroyed by the player.[2][3]
Duke Nukem 3D is set on Earth "sometime in the early 21st century".[4] The levels of Duke Nukem 3D take players outdoors and indoors through rendered street scenes, military bases, deserts, a flooded city, space stations, Moon bases, and a Japanese restaurant.
In "Episode One: L.A. Meltdown", Duke fights his way through a dystopian Los Angeles. At a strip club, he is captured by pig-cops, but escapes the alien-controlled penitentiary and tracks down the alien cruiser responsible for the invasion in the San Andreas Fault. Duke confronts and kills an Alien Battlelord in the final level. Duke discovers that the aliens were capturing women, and detonates the ship. Levels in this episode include a movie theater, a red-light district, a prison, and a nuclear-waste disposal facility.
On April 1, 2009, an OpenGL Shader Model 3.0 renderer was revealed to have been developed for EDuke32, named Polymer to distinguish from Ken Silverman's Polymost.[citation needed] It allows for much more modern effects such as dynamic lighting and normal mapping. Although Polymer is fully functional, it is technically incomplete and unoptimized, and is still in development. As of the fifth installment of the High Resolution Pack, released in 2011, the Polymer renderer is mandatory. In 2011, another significant development of EDuke32 was the introduction of true room over room (TROR), where sectors can be placed over other sectors, and can be seen at the same time. In practice, this allows for true three-dimensional level design that was previously impossible, although the base engine is still 2D.
Daniel Jevons of Maximum gave it five out of five stars, calling it "absolutely perfect in every respect." He particularly cited the game's speed and fluidity even on low-end PCs, imaginative weapons, varied and identifiable environments, true 3D level designs, and strong multiplayer mode.[87] A Next Generation critic summarized: "Duke Nukem 3D has everything Doom doesn't, but it also doesn't leave out the stuff that made Doom a classic." He praised the imaginative weapons, long and complex single-player campaign, competitive multiplayer, built-in level editor, and parental lock.[84] Reviewers paid a lot of attention to the sexual content within the game. Reception of this element varied: Tim Soete of GameSpot felt that it was "morally questionable",[3] while the Game Revolution reviewer noted that it was "done in a tongue-in-cheek manner," and he was "not personally offended".[90] GamingOnLinux reviewer Hamish Paul Wilson commented in a later retrospective how the game's "dark dystopian atmosphere filled with pornography and consumerist decadence" in his view helped to ground "the game's more outlandish and obscene moments in context", concluding that "in a world as perverse as this, someone like Duke becoming its hero seems almost inevitable."[91]
The Saturn version also received generally positive reviews, with critics particularly praising the use of real-world settings for the levels[75][88][92] and Duke's numerous one-liners.[75][88] Reviewers were also generally impressed with how accurately it replicates the PC version.[75][88][92] AllGame editor Colin Williamson highly praised the Sega Saturn port, referring to it as "one of the best versions" and that it was "probably one of the best console ports ever released."[74] GamePro summarized that "All the gore, vulgarity, go-go dancers, and ultra-intense 3D combat action that made Duke Nukem [3D] excel on the PC are firmly intact in the Saturn version, making it one of the premier corridor shooters on the system."[92] However, some complained at the limitations of this version's multiplayer. Dan Hsu of Electronic Gaming Monthly said it was unfortunate that it supports only two players instead of four,[75] while Sega Saturn Magazine editor Rich Leadbetter complained at the multiplayer being only supported through the Sega NetLink and not the Saturn link cable, since the NetLink was not being released in Europe, effectively making the Saturn version single-player only to Europeans.[88]
The Nintendo 64 version was likewise positively received, with critics almost overwhelming praising the new weapons[76][79][81][86] and polygonal explosions,[76][81][93] though some said that the use of sprites for most enemies and objects makes the game look outdated.[79][86] While commenting that the deathmatch gameplay is less impressive than that of GoldenEye 007, critics also overwhelmingly applauded the port's multiplayer features.[76][79][81][86] Next Generation stated that "The sound effects and music are solid, the levels are still interactive as heck, and it's never quite felt so good blasting enemies with a shotgun or blowing them to chunks with pipe bombs."[86] GamePro opined that the censoring of sexual content from the port stripped the game of all uniqueness,[93] but the vast majority of critics held that the censorship, though unfortunate, was not extensive enough to eliminate or even reduce Duke's distinctive personality.[76][79][81][86] Peer Schneider of IGN called it "a better and much more intense shooter than Hexen and Doom 64, and currently the best N64 game with a two-player co-op mode. If you don't already own the PC or Saturn version of Duke, do yourself a favor and get it."[81] Crispin Boyer of Electronic Gaming Monthly, while complaining that the large weapons obscure too much of the player's view in four-player mode, assessed that "You're not gonna find a better console version of Duke."[76]
The PlayStation console port met with more mixed reviews. GamePro and Tim Soete of GameSpot both found this conversion technically inferior, particularly the frame rate.[80][94] Both also complained that the control configuration only provides three presets, with no option for custom configuration.[80][94] Soete also found the game had become dated by the time this version was released, though he still recommended it for those who do not own a PC.[80] IGN's Jay Boor gave it a more enthusiastic recommendation, saying it "plays exactly like its PC predecessor" and praising the PlayStation-exclusive levels and link cable support.[82]
In Australia, the game was originally refused classification on release.[107] 3D Realms repackaged the game with the parental lock feature permanently enabled, although a patch available on the 3D Realms website allowed the user to revert the game back into its uncensored U.S. version.[108] The OFLC then attempted to have the game pulled from the shelves, but it was discovered that the distributor had notified them of this fact and the rating could not be surrendered; six months later, the game was reclassified and released uncensored with an MA15+ rating.[109] In Germany, the BPjM placed the game on their "List B" ("List of Media Harmful to Young People") of videos games, thus prohibiting its advertisement in the public. However, it was not fully confiscated, meaning that an adult could still request to see the game and buy it.[110] In 1999, Duke Nukem 3D was banned in Brazil, along with Doom and several other first-person shooters after a rampage in and around a movie theater was supposedly inspired by the first level in the game.[111] 2ff7e9595c
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